Treasure
Maya, Blender, ZBrush, Rizom and Substance Painter. Composed, lit and rendered in Unreal Engine 5. Quixel Bridge assets used for columns, gems, stone backdrop, rug texture and floor texture.
Maya, Blender, ZBrush, Rizom and Substance Painter. Composed, lit and rendered in Unreal Engine 5. Quixel Bridge assets used for columns, gems, stone backdrop, rug texture and floor texture.